Classick 7.4
PvP Mechanics

PvP Mechanics

In the world of Classick, Player vs. Player (PvP) combat brings exciting challenges and unique mechanics that change the way you engage with others. Here’s what you need to know about the custom PvP systems:

Rune & Mana Hotkeys

This Classick version will have Hotkeys for runes and manafluids.

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Magic Wall Block

Magic Wall's can block ramps, ladders, and stairs, preventing access to certain areas during combat.

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Push & Smoothness

The push exhaust has been reduced, ensuring smoother combat interactions also double push is doable.
Your actions won’t be canceled when performing other actions, allowing for a more seamless and dynamic gameplay experience.

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Guild Wars

The Guild War system allows guilds to place bets on a specific number of frags. The guild that reaches the designated frag count first wins the bet and takes the prize money.

Important: There are no frags counted between guilds during the war. PvP is enforced between guilds.

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Frag System

Once you reach 4 frags, you will be branded with a Red Skull, marking you as a criminal.

To reduce frags, you will need to spend 4 hours of playtime outside of the Protected Zone (PZ) for each frag.

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Medal Recovery

Dead Lost: Dying in PvP has consequences. Upon death (except during Guild Wars), a medal with the player's name and the killer’s name or creature will appear on the body.

  • The player can recover the medal by purchasing it from another player or retrieving it from the corpse.
  • Consumable Benefit: By consuming the medal, the player recovers 30% of the lost experience.
  • Players have 24 hours to use the medal.
  • PvPMechanic

Everything else will remains the same as a Classick 7.4 server such as UH trap, parcel heigh, spells formulas and damages.